Crysis 2: Nuova patch disponibile

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Disponibile per tutte le console e Pc la nuova Patch che va a migliorare molti aspetti di Cryss 2

Crytek ha annunciato una nuova patch per Crysis 2 ( per tutte le console e Pc ) che andrà a migliorare l’esperienza di Gioco in Multyplayer e Aumentare l’Intelligenza Artificiale ( IA ) dei nemici in Single Player ( Campagna ), rendendo così il gioco ancora più reale e difficile.[ad#BMROT1]

Ecco il Changelog:

  • A number of AI fixes and improvements (single-player campaign)
  • Improved anti-cheat protection
  • Fix for missing and corrupt sounds
  • Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time
  • A range of networking improvements, including fixes to host migration
  • Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round
  • Addressed a bug with the “Show All” radar option when players would intermittently not be shown
  • Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign)
  • Fix for a number of After-Match Awards not being correctly allocated
  • Fix for inaccurate audio being played during the kill replay camera
  • Smoothed the transition into and out of the kill replay camera
  • Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information
  • Fix for the Deflection bonus staying permanently active if held by a player at the end of a round
  • Fix for menus scrolling continually if a direction is held on the left analog stick during load
  • Various Skill Assessment fixes so stats are tracked correctly
  • Leaderboard fixes for data occasionally being shown in the incorrect column
  • Fix for an issue with shadow rendering
  • Fix for crouch and zoom being on the same button in one of the alternate control schemes
  • Added additional announcer signposting when approaching the score limit in game modes
  • Fix for players of rank 50 being shown as rank 51 in-game
  • Improved ledge grab transition speed
  • Reduced lag when switching weapons
  • Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of performing the kill
  • Fix for explosions occasionally not rendering in the kill replay camera
  • Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon

 

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